Hmm, i built a fortress directly beside my HQ for testing and in my opinion the perspective differs:
Or is it just the different palisade walls?
Oh my gosh! Tino, I was just about to write a dissertation about the how the templates we use ensure a fixed camera position and angle to the buildings or other 3D models we create, namely: LocX=-10 (blender units), LocY=-10, LocZ=10, RotX=45°, RotY=0°, RotZ=-45°. Out of curiosity, though, I double-checked the camera controls in both models.
You are absolutely right!
For some reason, the copy of the template I used for the fortress had a lower camera height of only 8 blender units. I'm dismayed I didn't pick up on that, but grateful you brought it to my attention. I'll take immediate steps to correct the error.
Thanks again, Tino (or should I call you "Eagle Eyes"?)
I see little people.