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Latest Posts

Found 108 posts. The list is always sorted by the most recent post first.


Topic: Schlagwörter zu Karten

At Forum: [Deutsch] - Spielerforum

Date User Post
Yesterday 17:18 feldschloesschenprinz "Könnte man nicht "Rohstoffarm" zu den Kartenschlagwörtern hinzufügen? Mir ist a…"

Topic: logic toolsmithy production

At Forum: Playing Widelands

Date User Posts
2024-03-16, 17:14 mxb2001 "It is somewhat useful as it is to let one see what's the problem. I agree thoug…"
2024-03-13, 22:27 knarf "Would it be considered an 'ok' idea to change that: to show what they are produ…"
2024-03-12, 21:02 Nordfriese "They do start on the needed wares right away, but the tooltip is not updated un…"
2024-03-11, 22:12 knarf "Hi, I do have a question I wondered since I started playing: often I see myself…"

Topic: Balance

At Forum: [Deutsch] - Spielerforum

Date User Posts
2024-03-15, 16:12 Nordfriese "Ich verstehe nicht was gemeint ist, kannst du bitte einen Screenshot anfügen um…"
2024-03-15, 14:50 feldschloesschenprinz "Ich habe eine Karte für 2 Spieler erstellt, wo Spieler 1 am oberen Ende in der …"

Topic: Crashes due to building preciousness of <=0

At Forum: Technical Help

Date User Post
2024-03-14, 09:13 MarkMcWire " hessenfarmer wrote: I agree about the crash. we should not crash from the ai. …"

Topic: New experimental tribe: Europeans

At Forum: Add-Ons

Date User Posts
2024-03-14, 08:33 MarkMcWire "In the current version (4.2.6) I have removed the recruitment centers from the …"
2024-02-28, 20:28 hessenfarmer "I agree about the crash. we should not crash from the ai. But we can not en…"
2024-02-28, 15:22 dreieck " MarkMcWire wrote: This change is for programming reasons, as the game's AI can…"
2024-02-28, 15:13 MarkMcWire "I've replaced with 4.2.x the "claydigger" with "gardener" and "claydiggers_hous…"

Topic: Kriegsschiffe Allgemein

At Forum: [Deutsch] - Spielerforum

Date User Posts
2024-03-13, 20:00 Nordfriese "Ein Schiff erhält 1 Punkt für jeden Soldaten und dazu noch 1 Punkt pro Ausbildu…"
2024-03-13, 19:52 Teayo "Ich habe diesen Thread auch für zukünftige Fragen , Fehlermeldungen und Verbess…"

Topic: Kurze Nachfrage | Wie viele Waren bleiben erhalten beim Waren-Gebäude abreißen

At Forum: [Deutsch] - Spielerforum

Date User Posts
2024-03-13, 12:07 kaputtnik "Ich denke es wird schwierig alle Waren eines Warenhauses im Abriss-Fenster darz…"
2024-03-12, 22:23 Teayo "Ich hatte versehentlich den Hafen abreißen lassen , obwohl noch sehr viele Ware…"
2024-03-12, 22:06 hessenfarmer "ich denke das sollte so bleiben, wenn man das nicht will kann man ja immer noch…"
2024-03-12, 22:03 hessenfarmer "es werden zuerst alle Waren aus dem alten Gebäude getragen, welche sich in den …"
2024-03-12, 21:57 Teayo "Oke die Frage erledigt sich gerade bei mir . Ich sehe das bei meinen Spiel das …"
2024-03-12, 21:42 Teayo "Gibt es irgendwelche Begrenzungen der Menge an Waren die der Bauarbeiter aus de…"

Topic: Fur production instead of Reindeer

At Forum: Playing Widelands

Date User Posts
2024-03-12, 21:55 hessenfarmer "well most production programs are indeed run sequentially. e.g. tools: ther…"
2024-03-12, 20:23 knarf "I don't quite get your reply. Maybe I could try to explain a little more. The w…"
2024-03-12, 16:28 mxb2001 "Sequence style: How about the tool producers! They produce a dozen in sequence.…"
2024-03-11, 21:53 knarf " hessenfarmer wrote: I agree we should add some hint about meat being a byprodu…"
2024-03-08, 17:19 hessenfarmer " PeterPiper wrote: There are many places where the Help is not help enough. I w…"
2024-03-03, 21:36 PeterPiper "There are many places where the Help is not help enough. I would find it very H…"
2024-03-01, 23:30 mxb2001 "Didn't notice the fur&meat. Thought I saw fur, meat. Does the help file make th…"
2024-02-27, 22:43 hessenfarmer "it is not a bug as the meat is only a byproduct of the last fur, not a product …"
2024-02-27, 22:06 mxb2001 "I think I did find a bug. I set fur and deer demand to 0 and fully supplied a r…"
2024-02-27, 21:27 hessenfarmer "it is neither a bug nor unfair, as it is the game principle to get an economy r…"
2024-02-27, 21:14 mxb2001 " hessenfarmer wrote: the sequence is deer, fur, deer, fur, deer, fur&meat. How…"
2024-02-27, 09:30 PeterPiper "Thanks!"
2024-02-27, 08:19 hessenfarmer "the sequence is deer, fur, deer, fur, deer, fur&meat. However if you only have…"
2024-02-26, 23:42 mxb2001 "Yeah I think it is something like deer,deer,deer,fur,meat."
2024-02-26, 23:26 PeterPiper "I am playing a Frisian Game, starting with a poor hamlet. I need to start produ…"

Topic: Karteneditor

At Forum: [Deutsch] - Spielerforum

Date User Posts
2024-03-12, 15:16 feldschloesschenprinz "Ist schon okay. Ist auch nicht so wichtig."
2024-03-12, 09:08 kaputtnik "Ein Karte endet genau an dem Punkt wo sie anfängt. Auch wenn sie flach erschein…"
2024-03-11, 18:27 feldschloesschenprinz "Dann muss der benutzerdefinierte Ursprung aber auch seinen Ursprung haben."
2024-03-11, 18:10 kaputtnik "Ich weiß zwar nicht genau was Du mit "versetzt" meinst, aber der Ursprungspunkt…"
2024-03-11, 17:55 feldschloesschenprinz "Wo liegt beim Karteneditor der Kartenurprung? In der Mitte oder oben links oder…"

Topic: Updated flatpak available

At Forum: Technical Help

Date User Post
2024-03-12, 10:39 tothxa "A new development version is available on flathub-beta"

Topic: Widelands Öffentlichkeitsarbeit

At Forum: [Deutsch] - Spielerforum

Date User Posts
2024-03-10, 20:53 kaputtnik "wow, vielen Dank Teayo! Ich stimme Nordfriese und hessenfarmer voll zu. Wenn Du…"
2024-03-10, 15:50 hessenfarmer "Danke Teayo, für die Veröffentlichiung der Diskussion, Ich denke bei solchen Di…"
2024-03-10, 15:26 Nordfriese "Ich hab über das meiste keine großen Präferenzen. Beim Titel find ich es wicht…"
2024-03-10, 14:17 Teayo "PRIO_1 | @hessenfarmer , @Nordfriese , @kaputtnik PRIO_0 | Alle anderen Leser …"

Topic: Add new official maps?

At Forum: Game Suggestions

Date User Posts
2024-03-10, 00:08 tothxa " kaputtnik wrote: Just noticed that the AI doesn't work well with the map Plate…"
2024-03-09, 17:18 kaputtnik "Just noticed that the AI doesn't work well with the map Plateau … Probably beca…"
2024-03-08, 15:25 kaputtnik "I think we can rely on the comments to the maps and trust the players "
2024-03-08, 10:53 tothxa " kaputtnik wrote: I didn't played those maps, so i am not sure about them. Anyo…"
2024-03-08, 09:06 kaputtnik "I've added/exchanged so far: Mapname Nr players seafaring comment Forest…"
2024-03-07, 17:43 tothxa " kaputtnik wrote: I think your criteria are a bit too harsh. They only describ…"
2024-03-07, 16:28 kaputtnik "Thanks I think your criteria are a bit too harsh. Forest Valley didn't met yo…"
2024-03-07, 10:49 tothxa " kaputtnik wrote: Forest Valley Tournament version | 2 | yes | Some port spaces…"
2024-03-07, 10:41 tothxa " Nordfriese wrote: Yes, we should merge the branch ready on Saturday so we can …"
2024-03-07, 10:03 tothxa " kaputtnik wrote: What do you mean with "open"? I mean that the wraparound of …"
2024-03-07, 10:01 Nordfriese "Yes, we should merge the branch ready on Saturday so we can merge it on Sunday …"
2024-03-07, 07:49 kaputtnik "What is the deadline for providing a branch with new maps? Saturday, the 23rd o…"
2024-03-07, 07:45 kaputtnik "What do you mean with "open"? Playing Elven Forest is a bit boring, because you…"
2024-03-06, 23:58 tothxa "What's so wrong with Elven Forests that both of you want to remove it? Actually…"
2024-03-06, 21:05 Nordfriese " kaputtnik wrote: Although some people don't want to remove some old maps, i al…"
2024-03-06, 18:48 kaputtnik "I will try to sum this up: Mapname Nr players seafaring comment Forest V…"
2024-03-06, 08:52 kaputtnik "Another suggestion: 4 Player Tasmanian black war. A challenging map, imho."
2024-03-06, 05:06 Alasia " kaputtnik wrote: 8 Player: The island of the 8 tribes 8 Player: Amoebae +1 …"
2024-03-05, 19:02 Nordfriese "Egyptian Mandala is from 2013 (made with build 17 or earlier). Portspaces used …"
2024-03-05, 18:37 kaputtnik "Ok, i've played Egyptian Mandala v1.1: But it has only one port space, but i be…"
2024-03-02, 00:01 tothxa "I don't think we have so many official maps that we should remove some just bec…"
2024-03-01, 19:37 Nordfriese "Accurate Europe is a great map, +1. However its 1.0 version has some problems w…"
2024-03-01, 14:47 kaputtnik "Other suggestions, just used the most rated, optically appealing and commented …"

Topic: Release 1.2

At Forum: Coding & Scripting

Date User Posts
2024-03-09, 17:48 kaputtnik "One might want also to look at the screenshots. They are not complete right now…"
2024-03-04, 23:22 simplypeachy "What a gigantic list! Not only releasing the Naval Warfare feature but a lot of…"
2024-03-04, 08:52 kaputtnik " mxb2001 wrote: Cool beans. Is there anywhere to find a list of new stuff in 1.…"
2024-03-04, 00:31 mxb2001 "Cool beans. Is there anywhere to find a list of new stuff in 1.2? I think I saw…"
2024-03-02, 20:42 kaputtnik "Yipiiiiieee "
2024-03-02, 19:48 Nordfriese "Now that the last fixes are about to be merged, it is time to schedule the Wint…"

Topic: v1.2 Screenshots Submission

At Forum: Playing Widelands

Date User Posts
2024-03-09, 17:41 kaputtnik "Short: Indicator for hero/rooky setting Long: The status string for military si…"
2024-03-09, 17:37 kaputtnik "Short: Naval Warefare 8 (Don't know currently if this is shown only when naval…"
2024-03-08, 16:06 kaputtnik "Short: Naval Warefare 7 Long: If ships are on the same spot or nearby a new win…"
2024-03-08, 16:01 kaputtnik "Short: Naval Warefare 6 Long: Protect your own warehouses by adjusting the amou…"
2024-03-08, 15:59 kaputtnik "Short: Naval Warefare 5 Long: Sent soldiers will try to clear the attacked port…"
2024-03-08, 15:56 kaputtnik "Short: Naval Warefare 4 Long: You can send soldiers from a warship to conquer a…"
2024-03-08, 15:53 kaputtnik "Short: Naval Warefare 3 Long: Send a ship to a destination. A destination can b…"
2024-03-08, 15:50 kaputtnik "Short: Naval Warefare 2 Long: A warship has the usual buttons and additionally …"
2024-03-08, 15:47 kaputtnik "Short: Naval Warefare 1 Long: Refit a normal ship into a warship…"
2024-03-07, 08:18 kaputtnik "Short: Fleet Options Long: Define how much transport ships the shipyard will bu…"
2024-03-07, 08:06 kaputtnik "Short: Auto Pause Long: New option: Set the game automatically to pause after a…"
2024-03-07, 07:41 kaputtnik "ups, wrong button clicked... here is the image"
2024-03-07, 07:40 kaputtnik "This was implemented already in v1.1, but it was not a screenshot right now an…"
2024-03-07, 07:35 kaputtnik "Short: Configurable Play Time Long: Define the play time for time-related win c…"
2024-03-06, 21:18 kaputtnik "Short: Game Options Long: Beside the usual options you can find here also the o…"
2024-03-06, 21:16 kaputtnik "Short: Moved Game Options Long: You can find game options like "Peaceful mode" …"
2024-03-06, 18:17 kaputtnik "This feature is too new to know everything about it "
2024-03-06, 18:14 Nordfriese " Long: Place pinned notes on the map, visible to all players so you can tell yo…"
2024-03-06, 17:55 kaputtnik "Short: Pinned Notes Long: Place pinned notes on the map, visible to all players…"
2024-03-06, 09:21 kaputtnik "Short: List of landmarks Long: Use the shortcut "v" to see a list of your saved…"
2024-03-06, 09:07 kaputtnik "Short: Use own names Long: Use your own names for ports, warehouses and ships"
2024-03-01, 14:59 kaputtnik "Short: UI-Plugins Long: Create Plugins with an user interface. Available in the…"

Topic: add on tribe won't load save

At Forum: Technical Help

Date User Posts
2024-03-09, 16:13 hessenfarmer "the europeans add-on changes quite frequently and thus it breaks savegame compa…"
2024-03-08, 22:04 happyChickenjaney "Is this a known error with the add on tribe? I try to load a saved game and it …"

Topic: Automated translation checks

At Forum: Translations & Internationalization

Date User Post
2024-03-02, 20:28 Nordfriese "A new round of translations checks is up on https://codeberg.org/wl/widelands-t…"

Topic: Editable dropdown?

At Forum: Coding & Scripting

Date User Posts
2024-02-27, 17:25 Nordfriese "https://codeberg.org/wl/widelands/pulls/4742"
2024-02-27, 17:13 kaputtnik "Thanks, glad that i didn't overlooked something again "
2024-02-27, 17:08 Nordfriese "Oops That's an oversight in the Lua UI API code, will make a branch to fix this"
2024-02-27, 15:39 kaputtnik "Ah, that's a good idea I have trouble to get an image on the button of the dr…"
2024-02-26, 19:54 Nordfriese "Widgets that do this are called Comboboxes. Widelands doesn't have such a widge…"
2024-02-26, 17:28 kaputtnik "Is it possible to have an editable dropdown widget? Wanted behavior of such an …"

Topic: Crash in Basic Control Tutorial

At Forum: Technical Help

Date User Posts
2024-02-26, 12:59 mowi12 "Hi, i have exactly the same problem, the game crashes after the the first messa…"
2024-02-26, 11:41 hessenfarmer "@Hasi50 are you able to reproduce / confirm this"
2024-02-24, 17:45 c0mmander "Hi community Game always crashes shortly after starting the Basic Control tutor…"