I loved settlers back when it was a new game. Having found dosbox some time ago I delved into it again and loved it still. After a quick search of open source version I ended up here. I tested this a bit meaning played couple of the tutorial missions and noticed something about the carriers.
- In settlers if there was a lot of stuff to be moved from one flag to another, multiple carriers would show up and they would go around each other within one road section at the same time. This doesn't seem to happen in Widelands. Possible addition perhaps?
- Crossroads. I noticed when playing at 6x speed that the carriers wait for full road instead of a road section. Eg. if three carriers are on different roads heading to same flag. Then the two are waiting not a road section as in settlers but the length of the entire road for each others. Meaning that the one that is going to go next doesn't have to be right next to the flag but on the other end of the road. This causes a lot of congestion.