Topic: Re-modelling Barbarian Buildings
chuckw Topic Opener |
Posted at: 2010-11-29, 21:58
Just pushed some tweaks to the headquarters building (while I'm waiting for a decision on the stronghold.) Here are "before" and "after" shots: I see little people. Top Quote |
chuckw Topic Opener |
Posted at: 2010-11-30, 02:32
Next in the series of military buildings is the barrier. Comments? I see little people. Top Quote |
Venatrix |
Posted at: 2010-11-30, 13:45
I definitely like the tweaked headquarters, especially the palisade. But I must confess, I would prefer a darker stone-texture. Or at least not that confusing (don't know a better word at the moment). Maybe a texture like in the original 2d-model would be appropriate. The barrier looks good. I suppose, the crenellations were made of stone, but I'm not sure. It wouldn't make much sense, to put stone above wood. So your decision seems right to me. Two is the oddest prime. Top Quote |
chuckw Topic Opener |
Posted at: 2010-11-30, 13:54
Yes, for some reason I'm struggling with that headquarters stone. Thought I'd try for a white grout look. I'll keep playing with it until we find something that looks right.
Thanks for your comments! I see little people. Top Quote |
chuckw Topic Opener |
Posted at: 2010-11-30, 16:00
Headquarters stone What do you think of these? I'm favoring texture3 myself. I see little people. Top Quote |
Fopper |
Posted at: 2010-11-30, 16:22
I think that the original texture the impression gave of large stones. The new ones are finer and are meybe a bit too slick for Barberians? I think your first attempt came clossest to that. Top Quote |
chuckw Topic Opener |
Posted at: 2010-11-30, 16:51
I think I may have something with one of these: Edited: added all textures so far Edited: 2010-11-30, 17:40
I see little people. Top Quote |
Venatrix |
Posted at: 2010-11-30, 17:55
I vote for 4 or 5. I find number 6 too regular to be barbaric And as Fopper said, the other textures give an impression of small stones, that doesn't fit, too. Number 5 seems to be carved out of solid rock, number 4 is made of I don't know A dark kind of stones. As I said, I can't decide between these two textures. Two is the oddest prime. Top Quote |
chuckw Topic Opener |
Posted at: 2010-11-30, 20:01
I have decided to go with texture4 for the headquarters, . I just like the "feel" of it. Besides, I have to put this aside to address the 30+ other buildings and I think we've knocked this one around enough for the headquarters. So it's ever onward! "Stronghold Model 2", will be the final design. After some minor tweaks and some build animation, that will be pushed to the dev trunk. Next up, the donjon! I see little people. Top Quote |
chuckw Topic Opener |
Posted at: 2010-12-01, 17:49
The donjon: I really need your opinions on this one! I have to admit I wasn't familiar with the term donjon, so naturally I googled it. As you may already know a donjon refers to the main tower of a castle or a "keep" as some refer to it. With this idea of a tower, I worked up some drafts for your consideration and comments. Here is the current image used for the donjon followed by three designs for your consideration plus an image of the new barrier for comparison: original: ... Model 1: ... Model 2: ... Model 3: ... barrier: So let's hear your comments on the three models. Edited for spelling. Edited: 2010-12-01, 18:37
I see little people. Top Quote |