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Topic: Atlantean spiders sound like pigs

Tmk
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Joined: 2010-05-08, 17:06
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Pry about Widelands
Posted at: 2015-11-16, 20:17

Hello again! The pig sound with the atlantean farm is still in vanilla widelands. I uncomment this one string '"playFX=sound/farm farm_animal 192",' in the 'widelands/tribes/buildings/productionsites/atlanteans/farm/init.lua' file for years now after every update to a new revision. Could some kind developer please delete or uncomment this?

Maybe only until a proper sound for the atlantean farm is made. Or maybe the atlantean farm needs no sound after all, for the farmer plays his scythe ogg already. This would be neat. face-smile.png


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Venatrix
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Posted at: 2015-11-17, 09:23

Best is to open a bug report, then the developers are more likely to read it. face-wink.png


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GunChleoc
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Posted at: 2015-11-17, 15:14

All 3 tribes have this farm animal sound in their corn/blackroot/wheat farms. The swishy playFX sound/farm scythe 220 is executed by the worker when he goes out to harvest. I am in favour of removing the farm sound from these buildings altogether and restricting it to the Imperial Piggery.


Busy indexing nil values

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kaputtnik
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Posted at: 2015-11-17, 15:59

GunChleoc wrote:

I am in favour of removing the farm sound from these buildings altogether and restricting it to the Imperial Piggery.

+1


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Tmk
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Pry about Widelands
Posted at: 2015-11-17, 21:18

GunChleoc wrote:

I am in favour of removing the farm sound from these buildings altogether and restricting it to the Imperial Piggery.

+1


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GunChleoc
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Posted at: 2015-11-18, 08:55

Merge request is up:

https://code.launchpad.net/~widelands-dev/widelands/farm_animal_sound/+merge/277791


Busy indexing nil values

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GunChleoc
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Posted at: 2015-11-19, 08:40

Fix commited face-smile.png


Busy indexing nil values

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Tmk
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Pry about Widelands
Posted at: 2015-11-19, 16:57

Thank you very much!


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GunChleoc
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Posted at: 2015-11-19, 22:17

No problem, this was an easy fix. Thanks for reporting face-smile.png


Busy indexing nil values

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