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Hasn't unread posts The new tree-spreading feature
Created by MegaMatze on 2009-09-13, 09:33
Posts: 16
Views: 5107
I bump this thread, because...
by SirVer on 2010-10-03, 16:15
Hasn't unread posts Lazy carriers sitting in the Warehouse.
Created by LiSrt on 2010-10-02, 18:38
Posts: 3
Views: 2081
Ah - sorry, I forgot about ...
by LiSrt on 2010-10-02, 19:21
Hasn't unread posts populating mine workers
Created by Crazy_Marty on 2010-06-25, 05:57
Posts: 4
Views: 2738
that's precisely what is pl...
by SirVer on 2010-09-21, 10:26
Hasn't unread posts what about no roads?
Created by cghislai on 2010-09-18, 01:05
Posts: 3
Views: 1883
I think handling roads is o...
by SirVer on 2010-09-18, 09:51
Hasn't unread posts This isn't meant to be particularly helpful,
Created by ianfreeman on 2010-09-16, 03:48
Posts: 3
Views: 1713
Oh no! I do enjoy Wideland...
by ianfreeman on 2010-09-16, 09:55
Hasn't unread posts my singleplayer WL experience, with some suggestions
Created by lordoftheswing on 2010-05-30, 16:39
Posts: 3
Views: 2315
I think he means waterways ...
by edwardecl on 2010-09-01, 15:46
Hasn't unread posts A Non Human Tribe
Created by samithdisal on 2010-08-10, 15:25
Posts: 17
Views: 4546
Nah I'm just thinking of th...
by edwardecl on 2010-09-01, 15:29
Hasn't unread posts Third upgrade for ways
Created by genesis on 2010-08-25, 11:52
Posts: 5
Views: 2071
I think he's talking about ...
by ixprefect on 2010-08-26, 10:16
Hasn't unread posts Make Empire Vineyards a "small" building?
Created by Astuur on 2010-04-17, 18:05
Posts: 5
Views: 2958
EgyLynx wrote: What medium...
by Nasenbaer on 2010-08-25, 22:49
Hasn't unread posts Reworking the economic options window
Created by kraileth on 2010-05-22, 07:04
Posts: 24
Views: 7154
For what it's worth, I thin...
by ixprefect on 2010-08-25, 12:52
Hasn't unread posts Workers and upgradeable buildings
Created by mitchix on 2010-05-05, 06:55
Posts: 11
Views: 5530
Silversnow wrote: Erm... I...
by bloodnok on 2010-08-16, 02:40
Hasn't unread posts Different workstyle for Geologists?
Created by Astuur on 2010-04-23, 08:48
Posts: 11
Views: 3334
caillean, if you just keep...
by caillean on 2010-08-10, 21:13
Hasn't unread posts Undo place building
Created by DJL on 2010-06-26, 17:50
Posts: 2
Views: 1718
You mean that the game need...
by samithdisal on 2010-08-09, 20:42
Hasn't unread posts Text Colour
Created by DJL on 2010-07-13, 19:35
Posts: 5
Views: 1769
Thanks SirVer. I submitted ...
by DJL on 2010-07-20, 20:41
Hasn't unread posts location markers not saved?
Created by Crazy_Marty on 2010-07-03, 08:31
Posts: 3
Views: 1678
Done. And 4 other bugs ent...
by Crazy_Marty on 2010-07-03, 19:02
Hasn't unread posts 'Release stored ware from (production)building' button
Created by Gannaf on 2010-06-23, 00:55
Posts: 2
Views: 1650
The stop button should stop...
by ixprefect on 2010-06-26, 19:19
Hasn't unread posts Every ware producable
Created by LennStar on 2010-05-09, 15:45
Posts: 13
Views: 3930
It works with every mine ev...
by LennStar on 2010-06-21, 20:05
Hasn't unread posts Evict all (but one) soldier button.
Created by Maestro4202 on 2010-06-09, 08:40
Posts: 2
Views: 1471
The interface for this has ...
by ixprefect on 2010-06-09, 10:49
Hasn't unread posts play w/o human player
Created by WLfan on 2010-06-05, 14:10
Posts: 3
Views: 1524
thanks, I didn't know that....
by WLfan on 2010-06-05, 14:23
Hasn't unread posts Artificial artificial intelligence. ;)
Created by hulagutten on 2010-05-02, 10:24
Posts: 44
Views: 8694
Oh, I misunderstood. I thou...
by ixprefect on 2010-06-02, 11:30
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