Topic: An indicator that a building is inactive due to lack of the correct worker
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An indicator that a building is inactive due to lack of the correct worker
tvincent87 Topic Opener |
Posted at: 2014-12-07, 21:19
Its really nice that it tells you that the building cannot produce their good because they don't have a certain material. It would be nice if mousing over did that for the worker space being vacant (a mine with no miner etc). What would REALLY be nice would be a little "zZzZzZz" floating out of buildings which are not functioning, that way you don't have to mouse-over them all to find the ones that aren't working. The coding for that would be much more complicated though, and the mouse-over popup is functional. Todd Vincent Top Quote |
Tibor |
Posted at: 2014-12-07, 21:41
just to be sure - you know that you can have shown % of performance over each production buiding? Top Quote |