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Topic: Why not: fps=0.02 ?

Astuur
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Joined: 2009-02-28, 09:08
Posts: 733
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One Elder of Players
Location: Frankfurt / Germany
Posted at: 2011-11-27, 19:26

The fps= statement in the conf files doesn't accept decimnal values, it seems.
Would be most useful if it did, for real slow animations like the growing of wheat, reeds trees etc.
The discrete "stages" could them be replaced with smoother transistions.
Any chance that can be done?


Being no programmer, I apologize for all my suggestions that imply undue workload and for other misjudgements due to lack of expertise or relevant skills.
I am on Win32, have no means to compile, and rely on prefabricated distributions (Thanks to Tino).

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