For a special map ("artifacts race") i want to have the starting player positions nearby so that each player could see the opponent, but couldn't fight (reach) him. This was not possible, because the distance of each player starting position is set to 24. See editor_set_starting_pos_tool.h
The question is: Why is this value set to this amount? Wouldn't it be better to have it something like "tribes/buildings/warehouses/TRIBENAME/headquarters/init.lua: conquers + x" where is "x" is something between 1 and 5?
I have tweaked the starting position by editing the file player_position in the map folder (if maps gets unzipped). This seems to be ok, but is not tested during a play test yet.