Currently Online

Latest Posts

Topic: Pink and green roads

PkK

Topic Opener
Joined: 2012-01-06, 11:19
Posts: 236
Ranking
Widelands-Forum-Junkie
Posted at: 2015-02-18, 21:12

I just tried current widelands from bzr. As empire some of the normal (non-upgraded roads) are bright green or pink. Is that intentional?

Philipp


Top Quote
kaputtnik
Avatar
Joined: 2013-02-18, 19:48
Posts: 2441
OS: Archlinux
Version: current master
Ranking
One Elder of Players
Location: Germany
Posted at: 2015-02-18, 21:15

This are concept graphics and will be replaced with real graphics this week (hopefully) face-smile.png


Fight simulator for Widelands:
https://wide-fighter.netlify.app/

Top Quote
SirVer

Joined: 2009-02-19, 14:18
Posts: 1445
Ranking
One Elder of Players
Location: Germany - Munich
Posted at: 2015-02-18, 21:46

Well, it sure worked to put on some pressure to replace the concept graphics, Kaputtnik. The next time I'll write "replace me" or "concept gfx" into them, I promise face-smile.png


Top Quote
kaputtnik
Avatar
Joined: 2013-02-18, 19:48
Posts: 2441
OS: Archlinux
Version: current master
Ranking
One Elder of Players
Location: Germany
Posted at: 2015-02-18, 22:11

face-grin.png

@Pkk: You could try the roads i provide in https://wl.widelands.org/forum/post/12698/

You have to to look where the conf and the roadt-files are stored on your system and replace them with the provided files. If you have any questiosn about this, feel free to ask face-smile.png

Edit: Honors are welcome too face-wink.png

Edited: 2015-02-18, 22:16

Fight simulator for Widelands:
https://wide-fighter.netlify.app/

Top Quote