Topic: Setting origin point in the editor
Jenia Topic Opener |
Posted at: 2013-07-29, 23:06
I registered pretty much only because of the map contest, so yeah, first post! I was making a 128x128 map in the most recent revision (6675) and attempted to set an origin point (Menu->Map Options->Set Origin) when suddenly horrific corruption have taken place on my map. Is the "set origin" command simply not finished yet? Of course if I reload the map the game crashes... (But once I start it again my map is fine and well. Yay!) Top Quote |
wl-zocker |
Posted at: 2013-07-30, 09:03
Hello Jenia, welcome to the Widelands forum. NIce to have some more people that design maps, and hopefully you will stay some more time with us Concerning your problem: Could you please have a look at https://bugs.launchpad.net/widelands/+bug/1174066 ? I reported it some time ago, but unfortunally, nobody has fixed it yet. "Only few people know how much one has to know in order to know how little one knows." - Werner Heisenberg Top Quote |
Nasenbaer |
Posted at: 2013-07-31, 19:23
The bug is fixed as of bzr revision 6684 Top Quote |