Topic: how should i report this bug?
king_of_nowhere Topic Opener |
Posted at: 2018-04-06, 14:20
I suddenly noticed in my nile game that a couple of workers were just standing still in the middle of a flag. they both were moving - one was a soldier - but they were standing still. I took a screenshot, then saved and tried to reload to see if the problem fixed itself. but the reload crashed. it said that there is a different number of economies in the save and load. I suspect it could be caused by the fact that I generally cut roads leading to foresters, to increase plantable area, and the game considers each isolated forester to be a separated economy. Still, I only had like 50 of them, and the game complained I had 67 instead of 64 (the number makes me think this could be a hard limit of how the game is coded). I'm going to file a bug report about this, I just want to know: how could I describe it in the title? Top Quote |
einstein13 |
Posted at: 2018-04-06, 16:41
Can you provide a screenshot somehow here? einstein13 |
king_of_nowhere Topic Opener |
Posted at: 2018-04-06, 17:14
never tried a free image host Top Quote |
GunChleoc |
Posted at: 2018-04-06, 17:24
You can attach images and savegames to bugs on Launchpad. This one sounds familiar though and it should hopefully be fixed in current trunk - which Widelands version were you on when that happened? Busy indexing nil values Top Quote |
king_of_nowhere Topic Opener |
Posted at: 2018-04-06, 18:19
8635. If it is familiar, can you provide me with a link to the ongoing discussion? because, as I said, my main problem here is that i don't know how to call it to make it readable to the developers Top Quote |
GunChleoc |
Posted at: 2018-04-07, 17:51
I couldn't find it. It should be fixed in your version and it isn't, so maybe I misremember. Busy indexing nil values Top Quote |
kaputtnik |
Posted at: 2018-04-08, 17:58
GunChleoc, not sure but do you mean soldiers getting stuck? Fight simulator for Widelands: |
GunChleoc |
Posted at: 2018-04-08, 21:57
No, I meant the number of economies on saveloading bug. I did some work on changing the economy number implementation (https://code.launchpad.net/~widelands-dev/widelands/bug-1732765-economy-refactoring) but that branch still has some issues that I couldn't solve. Edited: 2018-04-08, 21:59
Busy indexing nil values Top Quote |
king_of_nowhere Topic Opener |
Posted at: 2018-04-09, 00:01
Well, I reported the bug here https://bugs.launchpad.net/widelands/+bug/1762260 merge it if it turns out it's actually one of the old bugs Top Quote |
GunChleoc |
Posted at: 2018-04-09, 11:45
Thanks! Busy indexing nil values Top Quote |