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Topic: Military tutorial nitpick ;-)

QCS

Topic Opener
Joined: 2009-12-29, 21:47
Posts: 256
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Posted at: 2015-08-28, 04:57

Hi (yes I am back, kind of... slowly coming back once again).

I am currently having the pleasure (not sarcastic) to play through the Tutorial games to see what I may have missed First: Whoa, those tutorials are NICE!

Now, to my little nitpick/suggestion. The Military tutorial starts with lots of soldiers changing places (because of hero-rookie-settings), but the topic is explained very lately in the tutorial, and without really hinting that that was what the user was seeing earlier.
Suggestion: Mention the topic very early but very roughly, stating you will cover this topic some time later (so the user at least has a kind-of-explanation and does not wonder what s/he is seeing there), and change when it is explained in a way that the user is reminded what s/he has seen earlier.

Regards :-)

QCS

Edited: 2015-08-28, 04:59

CMake is evil.

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wl-zocker

Joined: 2011-12-30, 16:37
Posts: 495
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Location: Germany
Posted at: 2015-08-28, 17:05

If that's the only thing you complain about, I'm happy face-grin.png

You are right, that could be mentioned earlier. I like your suggestion. I am a bit short on time, so could you please open a bug report (or fix it yourself).


"Only few people know how much one has to know in order to know how little one knows." - Werner Heisenberg

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SirVer

Joined: 2009-02-19, 14:18
Posts: 1445
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Location: Germany - Munich
Posted at: 2015-08-28, 18:23

Welcome back QCS! long time no see.


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QCS

Topic Opener
Joined: 2009-12-29, 21:47
Posts: 256
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Posted at: 2015-08-28, 18:32

https://bugs.launchpad.net/widelands/+bug/1489974

:-) I don't currently know enough about the translation environment to do that... and I guess I would not be able to "copy your style" which would eventually break the tutorial.


CMake is evil.

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GunChleoc
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Joined: 2013-10-07, 14:56
Posts: 3324
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Location: RenderedRect
Posted at: 2015-08-31, 18:08

Thanks for reporting this - it is a good idea face-smile.png


Busy indexing nil values

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