Topic: AI having multiple starting locations
PkK Topic Opener |
Posted at: 2015-03-26, 21:00
In bzr 7435, I tried a game where I gave the AI two start locations (using the multiplayer start menu to give the start location of player white to Atlantean player pink). The first time (I watched as observer), I saw the AI expand, connect the two economies, and go on the become the strongest player. I liked that, so I tried it in a game, in which I participated, but this time the AI with two starting locations had a strong start, but then stagnated. It didn't even manage to link up. It has not done any battles, it is the weakest player. What's the problem here? Philipp Top Quote |
Tibor |
Posted at: 2015-03-26, 21:32
Hi,
Edited: 2015-03-26, 21:36
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Tibor |
Posted at: 2015-03-26, 22:24
[DELETED ] Edited: 2015-03-26, 22:41
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