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Forum: Game Suggestions

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Hasn't unread posts Soldier upgrade system needs improvement
Created by Lobsterninja on 2010-03-09, 08:29
Posts: 13
Views: 7426
Astuur, write a bug report or…
by raistware on 2010-03-22, 08:09
Hasn't unread posts Usability Ware sorting
Created by SirVer on 2010-03-20, 17:56
Posts: 3
Views: 4687
Well well..... My initial ide…
by Astuur on 2010-03-20, 20:06
Hasn't unread posts Atlanteans & other tribes
Created by kraileth on 2010-03-19, 15:29
Posts: 3
Views: 3773
I suggest not adding more tri…
by SirVer on 2010-03-20, 18:03
Hasn't unread posts Carriers
Created by Hena on 2010-03-10, 19:37
Posts: 4
Views: 3663
Why is it unintuitive to add …
by ixprefect on 2010-03-15, 16:31
Hasn't unread posts Multiplayer options & winning conditions
Created by improvemultiplayer on 2010-03-14, 22:08
Posts: 3
Views: 3201
There is a blueprint for winn…
by SirVer on 2010-03-15, 10:35
Hasn't unread posts Which warehouse is choosen?
Created by stm on 2009-11-01, 21:05
Posts: 10
Views: 6766
Nasenbaer wrote: Ujujinsan w…
by Ujujinsan on 2010-03-10, 09:58
Hasn't unread posts lazy scouts
Created by Astuur on 2010-01-24, 16:47
Posts: 7
Views: 5103
I think that Scout should be …
by raistware on 2010-02-12, 09:36
Hasn't unread posts Moveable units.
Created by Lachu on 2010-01-24, 18:41
Posts: 3
Views: 3592
Especially since moving "good…
by QCS on 2010-01-24, 21:32
Hasn't unread posts Chances for Soldiers - trained and untrained
Created by Astuur on 2010-01-24, 16:25
Posts: 1
Views: 2766
I am playing a small map in a…
by Astuur on 2010-01-24, 16:25
Hasn't unread posts Tooltips and Userbility
Created by Templer on 2010-01-19, 09:59
Posts: 1
Views: 2515
To configure off the building…
by Templer on 2010-01-19, 09:59
Hasn't unread posts Aeriagames
Created by Creative997 on 2010-01-16, 20:13
Posts: 3
Views: 3831
Me too.
by raistware on 2010-01-19, 09:00
Hasn't unread posts The good old roads and flags
Created by Widehunter on 2010-01-13, 01:44
Posts: 13
Views: 8570
So I simply make a new pgn an…
by Widehunter on 2010-01-16, 17:20
Hasn't unread posts Selective Ware Production:
Created by Spiceskull on 2010-01-14, 10:14
Posts: 4
Views: 4218
Spiceskull wrote: In making …
by sigra on 2010-01-14, 21:02
Hasn't unread posts Unbuild buildings
Created by jojojo on 2009-10-15, 23:41
Posts: 6
Views: 4789
I also think that unbuild wou…
by Spiceskull on 2010-01-08, 10:24
Hasn't unread posts 'retreat when injured' adjust at tribe level
Created by raistware on 2010-01-04, 08:46
Posts: 3
Views: 3408
Ok, I will work on this, and …
by raistware on 2010-01-04, 14:02
Hasn't unread posts Suggestion of new "Unit": Spy
Created by QCS on 2009-12-29, 21:58
Posts: 13
Views: 7742
QCS wrote: That's basically …
by sigra on 2010-01-01, 21:00
Hasn't unread posts Questions about Gamedesign/Usability
Created by mavo on 2009-12-19, 11:49
Posts: 3
Views: 3268
mavo wrote: The first one is…
by Ex-Member on 2009-12-19, 15:39
Hasn't unread posts Soldier repartition
Created by Immunoman on 2009-12-17, 09:30
Posts: 3
Views: 3200
The computer player seems to …
by sigra on 2009-12-17, 22:00
Hasn't unread posts Cattle Farm and Leather:
Created by Spiceskull on 2009-12-07, 13:41
Posts: 5
Views: 4874
I will make a tribe available…
by Spiceskull on 2009-12-08, 14:45
Hasn't unread posts More Variety of Landscapes
Created by kolober on 2009-03-10, 03:04
Posts: 11
Views: 8599
RWise wrote: looks like we a…
by Spiceskull on 2009-12-02, 19:22
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