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Topics
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Last Post
Carriers
Hena
2010-03-10 20:37:31
3
66
2010-03-11 17:27:20
by
Hena
Soldier upgrade system needs improvement
Lobsterninja
2010-03-09 09:29:05
7
139
2010-03-11 09:48:49
by
SirVer
Warehouse controls
Lobsterninja
2010-03-09 22:18:12
3
74
2010-03-10 16:43:02
by
ixprefect
Which warehouse is choosen?
stm
2009-11-01 22:05:08
10
759
2010-03-10 10:58:44
by
Ujujinsan
lazy scouts
Astuur
2010-01-24 17:47:12
7
336
2010-02-12 10:36:19
by
raistware
Move away from sourceforge - immediately!
derWalter
2010-01-27 07:11:54
18
1048
2010-02-10 09:20:25
by
raistware
'Eject' goods and workers
pixnaps
2010-01-19 23:29:14
3
256
2010-02-05 04:01:01
by
silvering
Moveable units.
Lachu
2010-01-24 19:41:03
3
193
2010-01-24 22:32:08
by
QCS
Chances for Soldiers - trained and untrained
Astuur
2010-01-24 17:25:30
1
140
2010-01-24 17:25:31
by
Astuur
Tooltips and Userbility
Templer
2010-01-19 10:59:36
1
148
2010-01-19 10:59:36
by
Templer
Aeriagames
Creative997
2010-01-16 21:13:15
3
210
2010-01-19 10:00:02
by
raistware
The good old roads and flags
Widehunter
2010-01-13 02:44:50
13
622
2010-01-16 18:20:09
by
Widehunter
Selective Ware Production:
Spiceskull
2010-01-14 11:14:27
4
217
2010-01-14 22:02:23
by
sigra
Unbuild buildings
jojojo
2009-10-16 00:41:23
6
511
2010-01-08 11:24:20
by
Spiceskull
'retreat when injured' adjust at tribe level
raistware
2010-01-04 09:46:07
3
201
2010-01-04 15:02:19
by
raistware
The tribe atlanteans : is this tribe good equilibrated?
raistware
2009-12-12 18:16:35
6
413
2010-01-04 11:19:13
by
QCS
Suggestion of new "Unit": Spy
QCS
2009-12-29 22:58:34
13
708
2010-01-01 22:00:51
by
sigra
Funny idea: a theft
a_settler
2009-11-12 22:31:36
5
516
2009-12-29 23:04:30
by
QCS
Donkeys?
kolober
2009-03-30 05:44:07
10
1199
2009-12-29 22:54:20
by
QCS
Questions about Gamedesign/Usability
mavo
2009-12-19 12:49:05
3
283
2009-12-19 16:39:57
by
Soeb
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