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Topics
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Topic
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Last Post
Atlanteans & other tribes
kraileth
2010-03-19 16:29:11
1
27
2010-03-19 16:29:11
by
kraileth
Warehouse controls
Lobsterninja
2010-03-09 22:18:12
19
483
2010-03-19 11:39:45
by
SirVer
Carriers
Hena
2010-03-10 20:37:31
4
115
2010-03-15 17:31:54
by
ixprefect
Multiplayer options & winning conditions
improvemultiplayer
2010-03-14 23:08:04
3
76
2010-03-15 11:35:47
by
SirVer
Soldier upgrade system needs improvement
Lobsterninja
2010-03-09 09:29:05
11
242
2010-03-15 02:09:24
by
Lobsterninja
Which warehouse is choosen?
stm
2009-11-01 22:05:08
10
789
2010-03-10 10:58:44
by
Ujujinsan
lazy scouts
Astuur
2010-01-24 17:47:12
7
368
2010-02-12 10:36:19
by
raistware
Move away from sourceforge - immediately!
derWalter
2010-01-27 07:11:54
18
1193
2010-02-10 09:20:25
by
raistware
'Eject' goods and workers
pixnaps
2010-01-19 23:29:14
3
277
2010-02-05 04:01:01
by
silvering
Moveable units.
Lachu
2010-01-24 19:41:03
3
207
2010-01-24 22:32:08
by
QCS
Chances for Soldiers - trained and untrained
Astuur
2010-01-24 17:25:30
1
157
2010-01-24 17:25:31
by
Astuur
Tooltips and Userbility
Templer
2010-01-19 10:59:36
1
161
2010-01-19 10:59:36
by
Templer
Aeriagames
Creative997
2010-01-16 21:13:15
3
229
2010-01-19 10:00:02
by
raistware
The good old roads and flags
Widehunter
2010-01-13 02:44:50
13
655
2010-01-16 18:20:09
by
Widehunter
Selective Ware Production:
Spiceskull
2010-01-14 11:14:27
4
236
2010-01-14 22:02:23
by
sigra
Unbuild buildings
jojojo
2009-10-16 00:41:23
6
534
2010-01-08 11:24:20
by
Spiceskull
'retreat when injured' adjust at tribe level
raistware
2010-01-04 09:46:07
3
223
2010-01-04 15:02:19
by
raistware
The tribe atlanteans : is this tribe good equilibrated?
raistware
2009-12-12 18:16:35
6
440
2010-01-04 11:19:13
by
QCS
Suggestion of new "Unit": Spy
QCS
2009-12-29 22:58:34
13
742
2010-01-01 22:00:51
by
sigra
Funny idea: a theft
a_settler
2009-11-12 22:31:36
5
537
2009-12-29 23:04:30
by
QCS
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