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Topic: Using syncstreams to debug replays

Joined: 2016-10-15, 04:10
Posts: 918
One Elder of Players
Location: GER
Posted at: 2019-02-26, 12:08

hessenfarmer wrote:

Has anybody had any desyncs lately with a version higher than rev 8970 (that's where the fix went in)? If not I feel we could close the issue for now and eventually we can proceed to the next phase of b20

I'm pretty sure that my desyncs with 8970 or higher all happened while other players had an older version than the desync-fix, so that doesn't count at all, right? And I had like 7 matches without a desync face-smile.png

Edited: 2019-02-26, 12:10

“It's a threat to our planet to believe that someone else will save it.” - Robert Swan

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Joined: 2013-10-07, 15:56
Posts: 2714
One Elder of Players
Location: RenderedRect
Posted at: 2019-02-26, 18:47

No, that does't count.

Thanks for testing - I'll close the bug now.

Busy indexing nil values

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