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Hasn't unread posts are there still plans to teach the AI to micromanage level 10 soldiers? (and other stuff about AI efficiency)
Created by king_of_nowhere on 2016-08-19, 18:22
Posts: 24
Views: 12246
Thanks!
by GunChleoc on 2016-08-30, 15:23
Hasn't unread posts Game Modus Selection (GUI)
Created by toptopple on 2016-08-08, 09:01
Posts: 21
Views: 7857
toptopple wrote: ---- Sugges…
by kaputtnik on 2016-08-13, 17:11
Hasn't unread posts Improving Forester
Created by toptopple on 2016-07-12, 07:34
Posts: 26
Views: 11438
What is too heavy - compiling…
by GunChleoc on 2016-08-07, 12:50
Hasn't unread posts wood is too hard too produce
Created by megalive on 2010-04-12, 21:21
Posts: 14
Views: 8472
Thanks, I got it! With the p…
by toptopple on 2016-07-11, 06:44
Hasn't unread posts does the imperial blockhouse make any sense?
Created by king_of_nowhere on 2016-06-26, 13:27
Posts: 22
Views: 9503
Well I rewrote the particular…
by Tibor on 2016-07-02, 21:22
Hasn't unread posts automatically delete some ship messages
Created by king_of_nowhere on 2016-03-23, 19:10
Posts: 3
Views: 3557
ok, if it is so, then it's pr…
by king_of_nowhere on 2016-03-23, 22:31
Hasn't unread posts Widelands description for Appdata.
Created by GunChleoc on 2016-05-15, 08:21
Posts: 3
Views: 3461
The appdata also has a summar…
by GunChleoc on 2016-05-15, 11:21
Hasn't unread posts Probability Drive
Created by toptopple on 2016-05-27, 08:03
Posts: 13
Views: 7361
True randomness makes debuggi…
by PkK on 2016-06-01, 18:56
Hasn't unread posts Economy or seafaring message for new ports?
Created by GunChleoc on 2016-04-09, 18:48
Posts: 3
Views: 3560
For me it is both: seafaring …
by einstein13 on 2016-04-09, 19:19
Hasn't unread posts minimap - traffic intensity
Created by Tibor on 2016-03-30, 19:59
Posts: 12
Views: 7163
SirVer wrote: I think the id…
by staustelladam on 2016-04-03, 16:08
Hasn't unread posts Shipped maps overhaul
Created by kaputtnik on 2016-01-26, 17:42
Posts: 72
Views: 34444
Thanks! I'll pass this info o…
by GunChleoc on 2016-04-01, 12:23
Hasn't unread posts Difficulty levels
Created by DragonAtma on 2016-02-19, 06:54
Posts: 53
Views: 23986
You can be listed as both - s…
by GunChleoc on 2016-03-10, 20:38
Hasn't unread posts Rebalancing the tribes?
Created by king_of_nowhere on 2016-02-16, 22:59
Posts: 25
Views: 12866
king_of_nowhere wrote: yes, …
by GunChleoc on 2016-02-21, 18:03
Hasn't unread posts Fixing overlapping building names
Created by GunChleoc on 2016-02-20, 13:24
Posts: 12
Views: 7004
Everything condensed (Except …
by GunChleoc on 2016-02-21, 14:03
Hasn't unread posts Economic options
Created by Jaypad on 2016-02-06, 10:55
Posts: 6
Views: 4615
Excellent I will also progr…
by GunChleoc on 2016-02-09, 17:11
Hasn't unread posts window resolution for netbooks and text size
Created by Denisechip on 2016-01-26, 22:45
Posts: 3
Views: 4150
We get the resolutions we off…
by GunChleoc on 2016-01-27, 08:56
Hasn't unread posts changing the working area indicator from blue to violet
Created by king_of_nowhere on 2015-12-24, 20:03
Posts: 34
Views: 14350
Long time no change here... A…
by kaputtnik on 2016-01-19, 11:13
Hasn't unread posts Ability to resize game text
Created by koz on 2016-01-15, 02:48
Posts: 10
Views: 6144
+1 to this idea. What we don'…
by GunChleoc on 2016-01-16, 16:26
Hasn't unread posts About the Archive
Created by Venatrix on 2016-01-11, 19:14
Posts: 7
Views: 4622
GunChleoc wrote: I don't rea…
by kaputtnik on 2016-01-13, 19:33
Hasn't unread posts ships numbering
Created by Tibor on 2015-12-11, 21:19
Posts: 56
Views: 20578
Please make sure that you cap…
by GunChleoc on 2015-12-29, 22:09
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