Latest Posts

Changes in Terminology Correspondence Table

Editor Comment

Added new term change Axfactory -> Ax Workshop


Revision Differences of Revision 9

[TOC] ¶

Since our source terms had to change throughout the history of the project, here's a list for you with the old and new terms. ¶

# Past Changes ¶

Old Term | New Term | Tribe ¶
------- | -------- | -------- ¶
Armoursmithy | Armor Smithy | Atlanteans ¶
Axe | Ax | Empire ¶
Axefactory | Axfactory | Barbarians ¶
Bakingtray | Bread Paddle | Atlanteans, Barbarians, Empire ¶
Broad Axe | Broad Ax | Barbarians ¶
Burner | Charcoal Burner | Atlanteans, Barbarians, Empire ¶
Castle / Citadel Village | Fortified Village | Atlanteans, Barbarians, Empire ¶
Charcoal Burner | Charcoal Kiln | Empire ¶
Charcoal Burner's House | Charcoal Kiln | Atlanteans, Barbarians ¶
Donkeyfarm | Donkey Farm | Empire ¶
Felling Axe | Felling Ax | Barbarians ¶
Ferner | Gardener | Barbarians ¶
Fernery | Reed Yard | Barbarians ¶
Goldstone | Gold Ore | Empire ¶
Goldweaver | Gold Spinning Mill | Atlanteans ¶
Helmsmithy | Helm Smithy | Barbarians ¶
Metalwork Shop | Metal Workshop | Barbarians ¶
Peel | Bread Paddle | Atlanteans, Barbarians, Empire ¶
Sharp Axe | Sharp Ax | Barbarians ¶
Sheepfarm | Sheep Farm | Empire ¶
Spiderbreeder | Spider Breeder | Atlanteans ¶
Spiderfarm | Spider Farm | Atlanteans ¶
Trainingscamp | Training Camp | Barbarians, Empire ¶
Trunk(s) | Log(s) | Atlanteans, Barbarians, Empire ¶
Warhelmet | Warhelm | Barbarians ¶

# Planned changes ¶


Old Term | New Term | Tribe ¶
------- | -------- | -------- ¶
Axfactory | Ax Workshop | Barbarians ¶
Barracks | Blockhouse | Empire ¶
(Raw) Stone(s) | Granite | All ¶
Wood | Planks | Empire ¶
x Lance | x Spear | Empire ¶
Plate Armor | Gilded Armor | Empire ¶
Spideryarn | Spider Silk | Empire ¶
Gold Yarn | Gold Thread | Empire ¶
Cornflour | Cornmeal | Empire ¶
Donjon | Tower | Empire ¶
Strongbeer | Strong Beer | Empire ¶
granite | stones | All, world resource ¶

# Future terms ¶

We are planning some more game entities in the future, so when designing your terminology, you might want to keep these in mind: ¶

Name | Description ¶
------- | -------- ¶
Barracks | A [Casern](https://bugs.launchpad.net/widelands/+bug/1075562) building to recruit soldiers ¶
Vintner | A worker to replace the Empire's Brewer in the Winery ¶
Garrison | a minimum number of soldiers that should always be present in a headquarters (c.f. the [blueprint](https://blueprints.launchpad.net/widelands/+spec/garrison-on-headquartes))