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# Status ¶

## Current State ¶
- Experimental: I pushed a first Version where opengl rendering works ¶

## Working on ¶
- separating OpenGL code and SDL software rendering code ¶

## To be done ¶
- just to much ¶

# Howto test: ¶
- get the branch ¶
- create a build directory ¶
- invoke cmake /path/to/source -DCMAKE_CXX_FLAGS="-DUSE_OPENGL -DHAS_OPENGL" -DCMAKE_EXE_LINKER_FLAGS=-lGL ¶
- run make us usual ¶

# Links ¶
[Branch on launchpad](https://code.launchpad.net/~timo-wingender/widelands/graphicsystem-opengl)