I have finished giving those stones a rougher appearence.
the files for download are here .
Some short remarks:
The stones1 to stones6 pictures really serve two purposes:
- They offer some variety for the mapmaker so that he does not have to use the some stone model repeatedly over and over again. At the same time it allows to adjust the blocked space indepently from the amount of offered stones.
- They show different stages of the quarrying process, so that stone6 becomes stone5 + 1 stone after one stonemason's work cycle.
Unfortunately those two are mutually exclusive to some extent.
For showing a logical sequence when quarried, the lower stages must be a subset of the higher stages.
This makes them look alike and so reduces the variety.
I have cared more about the sequence than the variety, but was not totally strict. So this is really a compromise.
I have also tried to avoid the dreaded "bunny effect"