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Topic: bridges?

king_of_nowhere
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Joined: 2014-09-15, 18:35
Posts: 1668
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Posted at: 2018-08-31, 22:45

roads can be made over a single tile of water, and they look just like normal roads.

It would be a nice touch if the game could be instructed to recognize such roads (they border 2 corners of water) and use a different graphics for them, showing a bridge. It would have no gameplay effect whatsoever, it would just look prettier.

Is there some developer who would spend time on this?


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kaputtnik
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Joined: 2013-02-18, 20:48
Posts: 2434
OS: Archlinux
Version: current master
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One Elder of Players
Location: Germany
Posted at: 2018-09-01, 10:45

See the answer in the other thread and also the thread rivers and bridges.

Edit: Linkfixes

Edited: 2018-09-01, 16:22

Fight simulator for Widelands:
https://wide-fighter.netlify.app/

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Nordfriese
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Joined: 2017-01-17, 18:07
Posts: 1929
OS: Debian Testing
Version: Latest master
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One Elder of Players
Location: 0x55555d3a34c0
Posted at: 2019-03-07, 11:23

I´ll implement this as a feature for build 21.

https://bugs.launchpad.net/widelands/+bug/734193


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