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Topic: Widelands tournament Easter 2018

einstein13
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Joined: 2013-07-29, 00:01
Posts: 1022
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Location: Poland
Posted at: 2018-05-30, 13:01

Ferenc

And in last days I have received another participant. Ferenc managed to beat king_of_nowhere on 12-hours challenge. Congratulations!

http://wuatek.no-ip.org/~rak/widelands/Tournament2018/16_Ferenc/

Official announcement

Because of the end of the tournament is soon, I have to clarify one thing (thanks for asking WorldSavior):

Please send me any applications till 31st of May, 23:50:00 UTC. I leave those 10 minutes for receiving messages. I will try to announce the final results on 1st of June in the morning.


einstein13
calculations & maps packages: http://wuatek.no-ip.org/~rak/widelands/

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GunChleoc
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Joined: 2013-10-07, 15:56
Posts: 2643
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Posted at: 2018-05-30, 15:03

Sorry I couldn't participate - I had planned to, but then got sidetracked by bug fixing and stuff.


Busy indexing nil values

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Ferenc
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Joined: 2018-06-01, 00:04
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Just found this site
Posted at: 2018-06-01, 00:34

Hi All, I just wanted to share some thoughts on the possibilities in the tournament. I only participated in the 12H challenge. I played Barbarians, as I am the most experienced with them. I think the theoretic maximum military value for 12H is somewhere around 11000. With better start and better logistic compared to my game. For example I was not sailing, but now I would start with a boat as soon as possible, and sail to the red location, where the green area gives the best opportunity to build a tree abundant economy - doubling the tree production with the blue and red starting position area. This should enable with good transportation system a quick growing and expanding economy.

Also I think within one game it is not really possible to successfully compete in both the high military value, and fully promoted soldiers. I have calculated (for the barbarians) the best "military value/resource spent" is to only train two level evade and no attack and health.: This only costs: 1 iron ore 2 coal 2 strong beer 2 meat 2 pitta bread (or three, I am not sure if level 2 evade is one or two breads) This results 3 military value. (1 basic + 2 evade)

A fully promoted soldier has 1 basic + 5 attack + 3 health + 2 evade = 11 military value This costs: 16 iron ore 4 gold ore 32 coal 2 strong beer 8-10 meat & pitta bread So as soon as someone starts to promote the soldiers towards the fully promoted, he/she spends a lot of resources, losing military value compared to the "simple" soldiers way.

Maybe you already knew this all, but wanted to share. face-smile.png

Thank you einstein13 for handling the tournament duties/management. :) Looking forward for the next challenge...

Regards Ferenc


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WorldSavior
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Joined: 2016-10-15, 04:10
Posts: 860
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Posted at: 2018-06-01, 01:31

My results are:

22035 points at 12h

83230 points at 24h

61195 points difference

x top-soldiers - I don't know how big x is, as I don't know how to use the .lua-script.

How does one do that?

WorldSavior wrote:

GunChleoc wrote:

It hit trunk 3 hours ago face-smile.png

Good, one day I'll check it out face-wink.png

Great feature, thanks a lot face-smile.png (talking about the ingame-clock)

GunChleoc wrote:

Sorry I couldn't participate - I had planned to, but then got sidetracked by bug fixing and stuff.

From my point of view you don't have to be sorry because you don't have to participate in tournaments, especially not in such an extreme tournament. face-smile.png

Ferenc wrote:

Hi All,

Hi Ferenc,

welcome at Widelands.org!

I just wanted to share some thoughts on the possibilities in the tournament. I only participated in the 12H challenge. I played Barbarians, as I am the most experienced with them. I think the theoretic maximum military value for 12H is somewhere around 11000.

Very interesting, as I achieved almost-exactly 200% of that face-wink.png


“It's a threat to our planet to believe that someone else will save it.” - Robert Swan

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GunChleoc
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Joined: 2013-10-07, 15:56
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Posted at: 2018-06-01, 09:43

WorldSavior wrote:

GunChleoc wrote:

Sorry I couldn't participate - I had planned to, but then got sidetracked by bug fixing and stuff.

From my point of view you don't have to be sorry because you don't have to participate in tournaments, especially not in such an extreme tournament. face-smile.png

It would have been fun though face-wink.png


Busy indexing nil values

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Tinker
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Joined: 2014-09-12, 10:53
Posts: 183
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Posted at: 2018-06-01, 09:53

I do not think 'fun' is a good word to use. I abandoned a second run after 22 hours mainly due to boredom but also because save games got broke by a system update.


The only way to prevent a mass extinction event is to remove homo sapiens, or stupiditus, from the planet. It may be to late for this final solution though.

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einstein13
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Joined: 2013-07-29, 00:01
Posts: 1022
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Location: Poland
Posted at: 2018-06-01, 10:10

WorldSavior

I have to admit that this was a bit surprising and it was expected at once.

So first, let's show his results from 2 games:

Barbarians play (24 hour challenge for soldier power):

Challenge Result
12 hours 22035
24 hours 83230
Increase 61195


Atlanteans play (24 challenge for high soldiers)

Challenge Result
12 hours 8941
24 hours 36318
Increase 27377
Full promotion 3529


Files

All the files are in a standard directory:
http://wuatek.no-ip.org/~rak/widelands/Tournament2018/17_WorldSavior/

Please consider downloading all the replays and savegames within one compressed file: 7 zip file

Edited: 2018-06-01, 10:12

einstein13
calculations & maps packages: http://wuatek.no-ip.org/~rak/widelands/

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einstein13
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Joined: 2013-07-29, 00:01
Posts: 1022
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Location: Poland
Posted at: 2018-06-01, 10:45

Official announcement - end of the tournament

I am happy to say that the tournament is done. We had several participants and all the games were great! And what was at first not expected, we have only one winner:

WorldSavior

Congratulations to him!

He sent his results just before the end of the time and those results are very impressive. All the savegames and replays are available here.

After-tournament revenge

Do you need any revenge? Do you want to improve your results? It is the best time! I will receive messages from you for a some time. Probably half of year or so. That will be a possibility to update the lists and beat everyone. Feel free to play Widelands!

Feedback needed

Also I have a question to all participants: what are your feelings about this type of the tournament? What can be changed? Maybe you have similar ideas like this? Do you want another tournament like that?

Posting the message

Please, GunChleoc or another admin here, post a message that WorldSavior win and possibility of revenge. Maybe something like this:

Economy tournament 2018: and the winner is...

Worldsavior!

He managed to surprise everybody with his results in all categories. All the scores are available at the end of this post.

Hopefully you have enjoyed this type of tournament and there will be another one!

Possibility of revenge

Also, if you missed the dates or you want to revenge, there will be a possibility to send me any new game result and I will update the lists to show those good games!


einstein13
calculations & maps packages: http://wuatek.no-ip.org/~rak/widelands/

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king_of_nowhere
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Joined: 2014-09-15, 18:35
Posts: 1140
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Posted at: 2018-06-01, 15:29

Well, highest soldier power could of course be achieved by only making level 3 soldiers, which are cheaper. I didn't try that, because playing a second time would be boring (actually I started a second game, but after like 3 hours I gave up).

So, for those huge values of power I was not really competing with worldsavior. I was only really competing for number of fully promoted soldiers, and I was only outdone by a 15%. I thinkk the theorical high value is aroound 10000 after 12 hours for high level soldiers and 30000 for low level soldiers. I would have been really surprised if worldsavior could significantly beat those values. that he did only mildly better than me says my approach was solid and my estimate correct.


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einstein13
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Joined: 2013-07-29, 00:01
Posts: 1022
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Location: Poland
Posted at: 2018-06-01, 16:57

For sure WorldSavior found best strategy from all of us. That is he won the tournament in all cases. I am not sure if there is even better strategy, but for sure I will try to beat him. That will be hard, but possible. Maybe Barbarians are the best choice for that? And for sure Build19. Current dev build prevents of making infinite number of soldiers in a short time.


einstein13
calculations & maps packages: http://wuatek.no-ip.org/~rak/widelands/

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