I'm looking to build up somewhat of a portfolio of music I've composed for video games and anything to do with The Settlers is a good start! Here are a few pieces I've been working on recently just for the hell of it, hopefully they will pique your interest.
Firstly however I'd like to know a bit about the audio in the game. I'm both interested in the composition and production of music and foley sounds and also the implementation of the audio. How is music being composed and implemented into the game? Is there just a number of 4 minute (or whatever) pieces that play in succession or is there a more adaptive advanced system in place? Are atmospheric sounds such as birds and trees etc played as part of the music or in the background as a separate entity?
Here be the my new myspace page hosting my music