The sounds are difficult to handle. We had this discussion some months ago. I think to make the sounds fit with the taste of every player, there has to be more sound volume options, like "Worker sounds", "Animal sounds". See also this thread and post
This thread and this discussion... Seems to be familiar... Who created it? Well...
Whatsoever... I wrote there:
In Build 19, there is a new feature: "Enable or disable sounds of messages", but if you also disable sounds, messages are always silent.
So maybe I should point out here that this is a bug. Why? I think that you should hear messages always if you activate "sound of messages", even if you deactivate "sound effects".
If that bug would be fixed, everything would be fine for me, because I would activate only message sounds, no problem for me.
EDIT: By testing I found out that the sound of a chat message doesn't count as a "sound of a message", but as a "sound effect". So I would not like to disable "sound effects" if this other bug (if it is a bug) is not fixed...
But I'm also thinking about those who like the sound effects, but not the animal sounds. And about beginners of the game who want to get a first impression
Are they too loud, or do they happen too often?
- In the first case, we can reduce the sound volume in the files.
- In the second case, we need to do some coding changes.
Both is the case. But there are more reasons: The deer sounds always annoying. And some of the sheep-sounds are also just annoying...
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