Topic: New notifications
GunChleoc |
Posted at: 2017-06-08, 11:38
Me too. do let us know when you have a fix so I can switch it on again for testing. Busy indexing nil values Top Quote |
kaputtnik Topic Opener |
Posted at: 2017-06-08, 17:25
Yes i have also those emails. My last of today was at 17:00 for Map Anchor. I will try to log some things now... Fight simulator for Widelands: |
kaputtnik Topic Opener |
Posted at: 2017-06-08, 22:31
Ah, found it:
My guess is that some bots (and users as well) used the download links and trigger the notifications. So for old maps i guess the notifications are triggered from bots (who follow every link a website has). When testing at home and on the test site, nobody thought of that. I have changed the code now, so the notifications are send only if a new map is saved. Hopefully all is working now, sorry again for the spam. I uploaded a map for testing purpose which i will delete .... only have to wait 10 Minutes... Edited: 2017-06-08, 22:40
Fight simulator for Widelands: |
WorldSavior |
Posted at: 2017-06-08, 22:33
I downloaded "Anchor" today Wanted to save the world, then I got widetracked Top Quote |
kaputtnik Topic Opener |
Posted at: 2017-06-08, 22:42
Yes, see it positive: So some of you may downloaded maps which you had never downloaded if this failure doesn't happend Fight simulator for Widelands: |
WorldSavior |
Posted at: 2017-06-09, 17:47
For me there is nothing negative, I didn't activate any notifications. It's just funny for me that I'm one of the "bots" Wanted to save the world, then I got widetracked Top Quote |
Nordfriese |
Posted at: 2017-06-20, 13:54
@Kaputtnik: The notifications worked well since you said you fixed the problem, but now there was some strange behaviour: I just received a notification for the map Advetiset 9 that was uploaded several years ago. This is the first problem with the notifications since your last post… Top Quote |
kaputtnik Topic Opener |
Posted at: 2017-06-20, 16:33
Thanks for your info. I got this email too... damn Edit: I think it's the map voting function that is culprit. I look into it.... Edited: 2017-06-20, 17:07
Fight simulator for Widelands: |
kaputtnik Topic Opener |
Posted at: 2017-06-20, 21:09
A comment in the code stated save() is not needed when voting and i believed it without a deeper look. I have changed the statement to a more meaningfull one. Now there should be really no more useless emails Edited: 2017-06-20, 21:17
Fight simulator for Widelands: |