I will host another tournament in a couple months, and I want to ask your opinions on it.
Not because I expect that a lot of you will comment or give useful insight, but because that way if someone will complain during the tournament I will point him there and say "if you don't like this and that why didn't you say it in the proper thread when it was the time?" So, if you want to keep your right of complaining, you should definitely answer here
format will still be the swiss system, with maybe some minor modifications from the one I used for the 2016 tournament, unless there is a small number of participants, in which case round robin (i.e. everybody plays against everybody else) works better. I don't think there's any question on that.
The ideas I want to ask your opinions about are
We've seen from the 2015 tournament that 2v2 is largely unfeasible with people from different time zones.on the other hand, if everyone comes from the same time zone, it is perfectly doable. So I was thinking to host a 2v2 tournament, but restricted only to players from european time zone, or who can be online during european evenings (say, an east american student who is free in the early afternoon, or a russian with a bad case of insomnia)
One complain by some was the lack of large maps. Large maps take a lot of time to play, and time is at a premium. I thought that this can be gotten around, by allowing one month to play instead of the canonical two weeks, so that players can be expected to start the game one evening and continue on another. On the other hand, one month for a single turn can be a lot of time. What do you think of this feature? I'd do one or two turns with it.
suggested maps: is there some map you particularly liked? some you particularly disliked? I think fjords was well received, so I'd keep it. Aside from that, I really have no ideas but to use some of the canonical maps that weren't used this time. If the "long turn" feature is appreciated, I'd propose for it twin lagoons, calvisson, dolomites (yeah, I keep shipping my maps),maybe desert tournament. If we do 2v2, I don't really know; desert tournament and four kings were good maps, calvisson and dolomites can still be used for 2v2, and I'd have to give a good look to more
tie break: I like the chance, in case of a tie for top place, to have the stronger players fight another round. it produces some beautiful games. On the down side, though, somebody said it was anticlimatic. what do you think? shall we have a second phase in case of tie, or should we use the buchholz system to declare the winner?
any other comment.