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Topic: Bugs

GunChleoc
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Joined: 2013-10-07, 15:56
Posts: 2432
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One Elder of Players
Location: RenderedRect
Posted at: 2018-02-24, 10:48

Do you have a savegame that goes along with the ASAN report, so that we can reproduce it?

Same for the fight, a savegame would be great!


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ModellbahnerTT
Joined: 2009-07-19, 11:58
Posts: 35
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Pry about Widelands
Posted at: 2018-04-24, 16:29

Build 8663 and 8662 does not compile with gcc. The error is "ld give 1 as End-State back". ninja: build stopped: subcommand failed.


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kaputtnik
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Joined: 2013-02-18, 20:48
Posts: 1386
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One Elder of Players
Location: Germany
Posted at: 2018-04-24, 21:42

@ModellbahnerTT: Which version of gcc are you using? Depending on the latest builds on travis compiling with gcc should be fine.

You could try to delete the directory 'build' and recompile again.

Edited: 2018-04-24, 21:43
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ModellbahnerTT
Joined: 2009-07-19, 11:58
Posts: 35
Ranking
Pry about Widelands
Posted at: 2018-04-25, 00:27

@kaputtnik Your solution helps. My gcc version is 6.4.1. Now I get only one warning from a redeclarion of int luaopen_eris(lua_State*)


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GunChleoc
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Joined: 2013-10-07, 15:56
Posts: 2432
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One Elder of Players
Location: RenderedRect
Posted at: 2018-04-25, 10:59

ModellbahnerTT wrote:

@kaputtnik Your solution helps. My gcc version is 6.4.1. Now I get only one warning from a redeclarion of int luaopen_eris(lua_State*)

Glad to hear that it's working face-smile.png

Everybody gets that warning - it has to do with how we integrate some third-party code, and I haven't found a solution for this one yet. So, you can just ignore it.


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GunChleoc
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Joined: 2013-10-07, 15:56
Posts: 2432
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One Elder of Players
Location: RenderedRect
Posted at: 2018-05-10, 09:50

Nordfriese wrote:

  • In the editor, the Save Map window is not always closed after saving the map.

I can't reproduce this. Is the bug still there, and what exactly is the sequence to trigger it?


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