I'm searching through the media repo, lancuhpad, the wiki and this forum and come across some conflicting informations. I was wondering if someone could help me understand.
First the wiki:
3D Modeling in Blender
The 3D models (or "meshes") for Widelands are stored in the Media Trunk as .blend files. The .blend file format is native to the Open Source 3D modeling tool Blender. Unlike some 3D modeling tools, Blender has a wide set of >features that support everything from importing and modeling 3D meshes to generating fully rendered 2D images and animation. All of the .blend models in Widelands have been created and stored from Blender version 2.49.
Development of Blender has certainly not stood still and beta version 2.59 has recently been made available for user testing. As tempting as it is to jump right into using the latest development release, we remain using version 2.49 >for Widelands 3D files for two compelling reasons. First, Version 2.49 is Blender's most current "stable" version and for a developer having reliable tools is a "good thing". Secondly, the python scripts upon which we have come to >strongly rely do not work in version 2.5+. Version 2.49, though still our PREFERRED 3D modeling tool, is swiftly becoming outmoded. We are currently making plans to migrate to the latest Blender version, but that migration depends on having a stable Python 3.x API in Blender >and scripts to effect the bulk file conversion of our 2.49 models as well as scripts to replace those we currently use in animation and other tasks. So, as an interim approach until we can get Python 3.x scripting for the animation/conversion and evolve fully to Blender 2.5+, we WILL begin to accept development with the new releases of Blender with these conditions:
Update: the scripts are also working with Blender 2.76b.
So I guess if the update is up, why bother explaining for 20 lines how we should continue to use the old blender version? Shouldn't that be deleted?
Seeing the blender script are all updated would be coherent with what I saw on lauchpad or on the first or second post about it. But it is discordant with what I saw in the media repo, where one file is the main one "menu.py" simply don't work with current blender (or I don't how to use it, but from what I read it is using outdated modules). All other scripts are up to date though.
I'm ready to help modify the scripts or the wiki for this to be more clear. But first I would like to know what the actual state of the situation is. Actually if anyone who has succeed in making the script work recently could just explain me how he did it, that would already help a lot :D. And I mean that of course, without using blender 2.49!
Thanks in advance!