Recentky i notice some flickering on the screen during game play and also in the editor. I am using r7567 in debug mode.
During a game:
If i open the stock inventory (shortcut "i") and just move the mouse pointer over the icons the shadow of trees will flicker (gets bright for a short time). On the bottom left corner is a little area where the fog of war get lifted for a short time. After i have moved the mouse over all wares the flickering does not appear anymore. Then i change to workers tab and the flickering begins again while moving the mouse until i moved over all items.
In Editor: Mostly while clicking the buttons "decrease/increaes" f.e. the in height tools or noise height tool. Depending on the already placed objects on the map the flickering get more less noticed.
Some output from the terminal:
[...] selected language: en No corresponding locale found - trying to set it via LANGUAGE=en, LANG=en Graphics: Try to set Videomode 1680x1050 Graphics: OpenGL: Version "3.0 Mesa 11.0.3" Graphics: OpenGL: Double buffering enabled Graphics: OpenGL: Max texture size: 16384 **** GRAPHICS REPORT **** VIDEO DRIVER x11 pixel fmt 370546692 size 1680 1050 **** END GRAPHICS REPORT **** Loading the world took 663ms Font file not found. Falling back to serif: serif Could not find file: could not find file or directory: i18n/fonts/serif Loading barbarians took 990ms. Loading empire took 1060ms. Loading atlanteans took 733ms.
My computer isn't really up to date (Athlon X2 dual core 5200+), but the game runs with an average fps of 30.
Could someone confirm this? Or should i update my computer