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Topic: start next tutorial level

OrcLex

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Joined: 2011-02-28, 08:34
Posts: 5
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Posted at: 2011-02-28, 08:42

Hello, I have a suggestion after playing the tutorial. At the end of one tutorial level there pops up a message that the level is finished and you can resume playing or exit the game. Also it should contain the buttons "resume playing" and "start next level".

Best regards, Alexander


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ixprefect

Joined: 2009-02-27, 14:28
Posts: 367
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Posted at: 2011-02-28, 10:42

Good idea. Perhaps you could open a bug tracker Wishlist item on Launchpad?

I would like to point out that it doesn't really make sense to have such a button in the tutorial, but within the campaigns it makes sense to let players go immediately to the next scenario within each campaign.


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OrcLex

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Joined: 2011-02-28, 08:34
Posts: 5
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Posted at: 2011-02-28, 16:28

Done. https://bugs.launchpad.net/widelands/+bug/726589

I think in the tutorial it makes sense too. The tutorial is a campaign and there are several levels to learn the basics. The first one is very short and it would be great to have the possibility to go immediately to the next level when finished.


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ixprefect

Joined: 2009-02-27, 14:28
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Posted at: 2011-02-28, 17:33

Maybe we're not talking about the same tutorial here? I was referring to the tutorial that one can access directly from the main menu.


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OrcLex

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Joined: 2011-02-28, 08:34
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Posted at: 2011-02-28, 17:44

Hm, I was talking about Single Player -> Campaigns -> (Tutorial) Babarians

That's the only tutorial I can find using an ubuntu binary release.


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Fopper

Joined: 2010-09-10, 07:50
Posts: 23
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Pry about Widelands
Location: The Netherlands
Posted at: 2011-02-28, 18:12

Build 16 will have 3 Barbarian, 2 Empire and 1 Atlantean tutorials. Ubuntu has build 15. You can build it yourself to get a peak at it: BuildingWidelands


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Nasenbaer
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Joined: 2009-02-21, 18:17
Posts: 828
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Location: Germany
Posted at: 2011-02-28, 22:21

Fopper wrote: Build 16 will have 3 Barbarian, 2 Empire and 1 Atlantean tutorials. Ubuntu has build 15. You can build it yourself to get a peak at it: BuildingWidelands

Small correction: We added a "real" tutorial introducing the game mechanics (how to place a building, flags, streets and co -> how to attack and train soldiers) - this one is available via menu and indeed does not need any "continue with next scenario" button. Further there will be the 6 campaign maps that introduce the three tribes (named "tutorials" in older builds like Build15).

So yes, just a communication problem face-smile.png - those maps you mentioned are the campaigns ixprefect mentioned. face-smile.png


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