Topic: Shipbuilder should have more randomness
mxb2001 Topic Opener |
Posted at: 2019-05-28, 01:31
He always builds a ship on one spot out of the whole coast that's within the work area of the yard. It would be better if he choose a random spot along the coast instead so that if there is a terrain feature that might trap a built ship it can eventually be overcome. -- |
WorldSavior |
Posted at: 2019-05-28, 02:53
Actually the ship builder does exactly what you suggest. I'm wondering why yours always chooses the same spot... Wanted to save the world, then I got widetracked Top Quote |
stonerl |
Posted at: 2019-05-28, 11:06
We have an open bug regarding the shipyard's behavior: https://bugs.launchpad.net/widelands/+bug/1786117 Top Quote |
mxb2001 Topic Opener |
Posted at: 2019-05-28, 19:18
So do I! It's not as if there wasn't enough coast, it was on a peninsula sticking out in the sea, massive coast space yet he built all 4 ships in the spot where they would be trapped... Edited: 2019-05-28, 19:18
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