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Topic: Before enhancing a building, it should per default destore (decrease the stored wares to zero) all components and then start to demolish/rebuild the building.

TuStudent
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Joined: 2015-05-02, 23:30
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Pry about Widelands
Posted at: 2019-03-05, 23:42

Before enhancing a building, it should per default destore (decrease the stored wares to zero) all components and then start to demolish/rebuild the building.

It is anoying before enhancing a building click several times on decrese the number of stored wares, therefore it should be done automatically.

If the lager/enhanced building needs the same wares it would be even greater if the new building is created with some options how many wares will be insinde after finishing.


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king_of_nowhere
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Joined: 2014-09-15, 18:35
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Posted at: 2019-03-05, 23:51

yes, you are not the first one to notice that this would be a nice implementation to simplify micromanagement.

unfortunately, coding it appears to be non-trivial, and we can only wait and hope someone codes it.

unless you know how to program, in which case youu could do it yourself


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kaputtnik
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Joined: 2013-02-18, 20:48
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Posted at: 2019-03-06, 08:40

See this bug


Fight simulator for Widelands:
https://wide-fighter.netlify.app/

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TuStudent
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Pry about Widelands
Posted at: 2019-03-06, 18:53

What about adding one button to decrease all wares to zero? Is that also difficult to code?

Then I only have to press one button (for each building) instead of several buttons several times (for each building).


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Nordfriese
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Joined: 2017-01-17, 18:07
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Posted at: 2019-03-06, 19:12

That´s already being implemented: https://code.launchpad.net/~widelands-dev/widelands/bug-1791891-key-modifier-inputqueue/+merge/354732

Won´t make it into b20 though because we´re in feature freeze face-sad.png When this is merged, it´ll be possible to reduce all capacities to 0 instantly by Ctrl-Shift-clicking any decrease button.


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TuStudent
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Pry about Widelands
Posted at: 2019-03-06, 20:08

I think the search-function in the forum should be more prominent to avoud double questions as this one: https://wl.widelands.org/search/?q=enhance&incl_forum=True&start_date=2018-03-06

And stupid question: Why does https://bugs.launchpad.net/widelands/+bug/559854 has a status of "Fix Released", isn't it a duplicate of https://bugs.launchpad.net/widelands/+bug/1152674 .


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