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Topic: 4k ready

the-x
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Joined: 2019-01-19, 13:23
Posts: 967
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Posted at: 2019-01-21, 22:55

If I play widelands with 4k I hjave to make a choice - either extremely small windows - or wished graphics (leicht verwischte pixel / grafik)


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WorldSavior
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Joined: 2016-10-15, 04:10
Posts: 2091
OS: Linux
Version: Recent tournament version
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Location: Germany
Posted at: 2019-01-21, 23:01

What is 4k exactly?


Wanted to save the world, then I got widetracked

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the-x
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Joined: 2019-01-19, 13:23
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Posted at: 2019-01-21, 23:03

4k is the resolution thats coming at the moment for displays


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stonerl
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Joined: 2018-07-30, 00:03
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Posted at: 2019-01-21, 23:07

What OS and what exact resolution? On my Mac with 2560 x 1600 on a 13" with scaling it looks quite fine. The text is a little jagged, though.


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Speter
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Joined: 2017-11-22, 07:09
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Pry about Widelands
Location: Australia
Posted at: 2019-01-22, 01:14

4k = 3840 x 2160 px (on any OS I believe).


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WorldSavior
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Joined: 2016-10-15, 04:10
Posts: 2091
OS: Linux
Version: Recent tournament version
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Posted at: 2019-01-22, 13:05

the-x wrote:

4k is the resolution thats coming at the moment for displays

Speter wrote:

4k = 3840 x 2160 px (on any OS I believe).

Thanks for your explanations face-smile.png


Wanted to save the world, then I got widetracked

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kaputtnik
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Joined: 2013-02-18, 20:48
Posts: 2433
OS: Archlinux
Version: current master
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Location: Germany
Posted at: 2019-01-22, 17:01

GunChleoic is planning to use Mipmaps in the game. I think this can also be used for higher display resolutions.

Probably implementing this this will take a long time, no idea how far she is with coding or when it will be ready, since a lot of graphic work is involved.


Fight simulator for Widelands:
https://wide-fighter.netlify.app/

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andreiosu121
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Joined: 2019-02-17, 04:31
Posts: 12
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Location: Romania
Posted at: 2019-02-17, 04:38

Yeah I've got a 4k display as well and the GUI is very hard to see. Almost all older games have this problem, so its not surprising, but the quicker it gets resolved the better.


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