Topic: Shipyards Production
stonerl Topic Opener |
Posted at: 2018-09-04, 15:59
Currently it takes 16 steps to complete a ship. But 20 to reach 100% productivity. That somehow doesn't feel right; having built an entire ship but only 80% productivity. I made some changes to the shipyards of all tribes, the code can be found on Launchpad. Basically one building step of ship is divided into 2 working steps of the shipyard and therefore will increase productivity by 10%. Instead of only 5%. Here you can see the atlanteans shipyard:
Maybe the sleeptime could be divided into 2x 10s. 10s before construct and 10s after. Top Quote |
GunChleoc |
Posted at: 2018-09-05, 07:34
+1 for splitting up the sleep time. It would look nicer with the animation not to make the building switch over to preparation the instant that the worker is back. Busy indexing nil values Top Quote |
stonerl Topic Opener |
Posted at: 2018-09-05, 11:53
Looks as follows, now:
Top Quote |