Topic: News about AI
Tibor Topic Opener |
Posted at: 2017-05-25, 08:06
Just it is not 100% ready yet Top Quote |
WorldSavior |
Posted at: 2017-05-25, 10:16
Why not? Before you test something, you should know why it's worth to be tested!
If your lists should just prevent AIs from becomming dead-locked, they should look different... Do you know how or does someone have to tell you?
So maybe you should save your time and don't test your lists but different lists?
It depends what your concept is exactly about. Just avoiding deadlocks? Or a little bit more? And why is it so hard to find consensus? Wanted to save the world, then I got widetracked Top Quote |
Tibor Topic Opener |
Posted at: 2017-05-25, 11:28
I already spend some time finetuning my lists so I have some confidence in them. You did no testing, so I have no idea if they would work. While working on AI I had so many good ideas and high portion of them just did not work. So I am always sceptical with new ideas. And avoiding deadlock is bottom line target - would you accept if 10 % of AI players got stuck on the begining? Also I dont believe in a silver bullets in AI development. I believe performance difference between your and mine lists would be about <5% of teritory growth. I dont know which one would be better, but as I said mine were tested and works... But if you trust your suggestion that much, spend some 5-10 hours of your spare time and do test them. Top Quote |
Nordfriese |
Posted at: 2017-05-25, 17:28
I am willing to do some testing but I can´t compile your branch, because I have only 2GB of RAM and the workaround "swapspace" which I used in Ubuntu 16.10 doesn´t work with 17.04 any more Is there a way how I can get a compiled build (PPA or something) for the branch so I can test the lists? Top Quote |
Tibor Topic Opener |
Posted at: 2017-05-25, 19:09
Great!
I found these steps how to create swap file on disk:
What do you think? Top Quote |
GunChleoc |
Posted at: 2017-05-25, 20:34
I have created a PPA. Once it's finished building, you shoule be able to get it with:
If you have any other Widelands PPAs (e.g. the daily one), there might be conflicts - you can remove the old PPAs with
Busy indexing nil values Top Quote |
Tibor Topic Opener |
Posted at: 2017-05-25, 21:35
@Gun, this is great, thanks BTW, how frequently it will be recompiled? After each commit to the branch? Top Quote |
Tibor Topic Opener |
Posted at: 2017-05-25, 22:12
@Nordfriese the output to console is bit verbose and can be usefull for you, you can find there info like:
Now I see, player number is not there, but I can add it, if this will be useful for you... Top Quote |
GunChleoc |
Posted at: 2017-05-26, 06:46
I have set it to daily, but it's also possible to trigger extra builds manually. More frequent automatic builds are not possible. Busy indexing nil values Top Quote |
Tibor Topic Opener |
Posted at: 2017-05-26, 07:16
Daily is sufficient, thanks Top Quote |