Topic: Flickering while gameplay
kaputtnik Topic Opener |
Posted at: 2015-10-25, 08:58
Recentky i notice some flickering on the screen during game play and also in the editor. I am using r7567 in debug mode. During a game: In Editor: Mostly while clicking the buttons "decrease/increaes" f.e. the in height tools or noise height tool. Depending on the already placed objects on the map the flickering get more less noticed. Some output from the terminal:
My computer isn't really up to date (Athlon X2 dual core 5200+), but the game runs with an average fps of 30. Could someone confirm this? Or should i update my computer Edited: 2015-10-25, 09:03
Fight simulator for Widelands: |
GunChleoc |
Posted at: 2015-10-25, 11:17
I can confirm this - it happens when I mouse over a ware in the stock window for the first time. If I mouse over the same ware again, no flicker. I guess what happens is that a graphics thingamagog gets updated and redrawn. Could you please open a bug report? Or maybe it is because my computer is even older than yours Busy indexing nil values Top Quote |
kaputtnik Topic Opener |
Posted at: 2015-10-25, 11:50
Thanks for looking into this Fight simulator for Widelands: |
GunChleoc |
Posted at: 2015-10-25, 11:54
Thanks for reporting Busy indexing nil values Top Quote |
QCS |
Posted at: 2015-10-28, 16:43
This is also happening on my fairly fast computer CMake is evil. Top Quote |
kaputtnik Topic Opener |
Posted at: 2015-10-28, 17:21
I have the "feeling" that some other things gets slower too. But i couldn't describe it exactly ... it's just a feeling Edited: 2015-10-28, 18:25
Fight simulator for Widelands: |