Topic: How to build an empire trainer
fk Topic Opener |
Posted at: 2015-02-15, 14:51
The game fails to build a trainer and builds soldiers instead. Both a wood lance and a helmet are available, there are enough soldiers and the trainingcamp keeps waiting for a trainer. It looks like it is not going to happen that there will be a new trainer. Top Quote |
wl-zocker |
Posted at: 2015-02-15, 15:07
I think I have also had this once in my game: As long as there is a request for soldiers, these are produced instead of a trainer. I think trainers should have a priority over soldiers. "Only few people know how much one has to know in order to know how little one knows." - Werner Heisenberg Top Quote |
kaputtnik |
Posted at: 2015-02-15, 16:29
I could confirm this. The only thing i can do is to dismiss a Trainer from arena/colloseum to let him walk to the trainingcamp and vice versa.
+1 Edited: 2015-02-15, 16:29
Fight simulator for Widelands: |
GunChleoc |
Posted at: 2015-02-15, 17:50
Can you please open a bug report? Busy indexing nil values Top Quote |
wl-zocker |
Posted at: 2015-02-15, 18:56
Reported: https://bugs.launchpad.net/widelands/+bug/1422158 "Only few people know how much one has to know in order to know how little one knows." - Werner Heisenberg Top Quote |
GunChleoc |
Posted at: 2015-02-15, 19:32
Thanks Busy indexing nil values Top Quote |
king_of_nowhere |
Posted at: 2015-02-15, 19:47
i never noticed trainers requiring equipment. i knew it was to be implemented in one of the new versions, not that it was already operative. what's the first version to use it? Top Quote |
wl-zocker |
Posted at: 2015-02-15, 19:53
r7195 "Only few people know how much one has to know in order to know how little one knows." - Werner Heisenberg Top Quote |