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Topic: How to build an empire trainer

fk
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Joined: 2013-07-30, 21:58
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Posted at: 2015-02-15, 14:51

The game fails to build a trainer and builds soldiers instead. Both a wood lance and a helmet are available, there are enough soldiers and the trainingcamp keeps waiting for a trainer. It looks like it is not going to happen that there will be a new trainer.


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wl-zocker

Joined: 2011-12-30, 16:37
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Posted at: 2015-02-15, 15:07

I think I have also had this once in my game: As long as there is a request for soldiers, these are produced instead of a trainer. I think trainers should have a priority over soldiers.


"Only few people know how much one has to know in order to know how little one knows." - Werner Heisenberg

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kaputtnik
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Joined: 2013-02-18, 19:48
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Posted at: 2015-02-15, 16:29

I could confirm this.

The only thing i can do is to dismiss a Trainer from arena/colloseum to let him walk to the trainingcamp and vice versa.

I think trainers should have a priority over soldiers.

+1

Edited: 2015-02-15, 16:29

Fight simulator for Widelands:
https://wide-fighter.netlify.app/

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GunChleoc
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Posted at: 2015-02-15, 17:50

Can you please open a bug report?


Busy indexing nil values

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wl-zocker

Joined: 2011-12-30, 16:37
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Posted at: 2015-02-15, 18:56

Reported: https://bugs.launchpad.net/widelands/+bug/1422158


"Only few people know how much one has to know in order to know how little one knows." - Werner Heisenberg

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GunChleoc
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Posted at: 2015-02-15, 19:32

Thanks face-smile.png


Busy indexing nil values

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king_of_nowhere
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Posted at: 2015-02-15, 19:47

i never noticed trainers requiring equipment. i knew it was to be implemented in one of the new versions, not that it was already operative. what's the first version to use it?


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wl-zocker

Joined: 2011-12-30, 16:37
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Posted at: 2015-02-15, 19:53

r7195


"Only few people know how much one has to know in order to know how little one knows." - Werner Heisenberg

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