Topic: How many farms to feed one bakery?
hulagutten Topic Opener |
Posted at: 2014-06-15, 20:40
When playing I am always unsure of how many farms I need to feed one bakery. This means that I will always have to check up on how much wheat is on storage and then do some guessing. To improve my playing, and also to ease development of a better AI, I have started creating a spreadsheet to show how many buildings of one type you need to keep a different building on 100% productivity and while keeping stocks table. To create the statistics, I started a game without opponents and just built those buildings I needed (to rule out any transportation problems etc.), ensured that I had enough stocks of the goods to keep the buildings on 100% productivity and then recorded how many of each producer buildings were needed to keep stocks of a particular good stable while the a consuming building was also working on 100%. You can find my initial document here: https://docs.google.com/spreadsheets/d/1OUk-TtpDkQCU52-Hior4LQx_ReB6w_YxejFKjJ5xUT4/edit#gid=0 You are free to correct it or add statistics to it. One example of how to interpret the statistics is that you need 4 farms to feed 1 bakery. Top Quote |
Tibor |
Posted at: 2014-06-15, 22:04
This is something that definitely needs improvement. Especially in later phases of game.
Top Quote |
einstein13 |
Posted at: 2014-06-18, 17:35
I've read somewhere here that there was an idea to make a complete documentation about Widelands. I am thinking about creating it, but it isn't easy and small work. I'd rather think about 2 numbers (with dependence y=1/x):
Then you can easily calucate any needs of your economy einstein13 |
Tibor |
Posted at: 2014-06-18, 20:12
Do you know this: https://wl.widelands.org/encyclopedia/barbarians/buildings/ (a lot of things are clickable) Top Quote |
hulagutten Topic Opener |
Posted at: 2014-06-18, 20:37
Einstein. I first attempted to measure the number of items produced by a building within 20 minutes (using x40 speed) and came to some conclusions, but when I tried to calculate the number of farms needed to feed a bakery, the numbers did not add up. Therefore, I instead created a tiny economy and tested how many farms were needed for the bakery to work at 100% but while also keeping a stable stock of wheat. I do not know why the numbers did not add up... Top Quote |
Tibor |
Posted at: 2014-06-18, 21:12
I think you should get these parameters from the code not by observation..... Top Quote |
einstein13 |
Posted at: 2014-06-18, 21:13
Yes, there is number of problems connected to transport. But the major number of buildings is possible to calculate My strategy is to build ExactNumber+1 Then you have more resources, but your production is 100%, even with small transport problems einstein13 |
king_of_nowhere |
Posted at: 2014-09-20, 14:00
but then you also have the prooblem that farms also feed breweries and maybe other buildings. it becomes more complicated than it's worth imo. i simply prefer to see what resource is missing, and make more of it, and if something is accumulating make more buildings that use it, until i run out of space. Top Quote |