wl.editor

The wl.editor module contains functionality that integrates Lua into the editor. This module is not loaded inside the game, that is if wl.editor is nil the script is run inside a game, else in the editor.

Module Classes

Player

Dependency graph for class: Player

class wl.editor.Player

Child of: wl.bases.PlayerBase

This class represents one of the players in the editor. Note that you cannot instantiate a class of this type directly, use wl.Editor().players.