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Build14: Feature freeze

Build14: Feature freeze

Posted by Nasenbaer
Feature Freeze

Feature freeze for Build14 takes effect today.

From now on, until after the final release no new features are accepted. This time frame is thought for bug fixes, translation updates and last graphic and sound additions.

If you want to help to translate Widelands to your mothertounge, please start as soon as possible.

The release candidate will be packed around 4th of july.

9 comments Tags: Build14, Development, feature freeze

Comments on this Post:

Frostregen said:

quietly waiting

lubos said:

waiting too

Elderbree_TM said:

hmm?

Frostregen said:

for the rc to be packed ;)

Elderbree_TM said:

ye I understood that the hmm? was like clearing the throat (like where is already :P,but without being so rude as to say it :P)

lubos said:

Sigra is on, maybe its coming;)

Frostregen said:

@Elderbree & lubos: ah, ok :)

kataja said:

There's been some battling with certain release-stopper bugs; the last word about the RC schedule I saw on the IRC channel was "btw. RC next weekend?" "only if bug #2818677 is fixed".

The version control system's getting lots of commits lately so battle rages on. Probably also why it's so quiet here. :)

Here's a link to the bug in question; now we can all stare at it furiously until it's closed. ;) https://sourceforge.net/tracker/index.php?func=detail&aid=2818677&group_id=40163&atid=427221

Nasenbaer said:

Okay mostely official statement:

kataja is right! :)

That's it ;)

We are coming nearer to our goal :)

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